2435 - MtoA for Maya 2016

Release date: 2016-10-31 at 10:54:39

Hot-fix for an external freelancer to be able to render in our farm a scene using Maya 2016 with MtoA-1.2.7.3 and alShaders.


Files:

...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\arnoldRenderer.xml
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin\ai.dll
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin\ai_.dll
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin\ai_renderview.dll
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin\kick.exe
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin\maketx.exe
...\VetorLobo\Maya2016\modules-x64\modules\mtoa-1.0\bin\mtoa_api.dll
and 1031 more files